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Invalid Being

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A member registered Feb 17, 2026

Creator of

Recent community posts

Since my last check-in, I completed the game folder structure and added movement and attack to the player, added the main menu and I just finished the sprite for the first enemy and the player

Next, I’m going to... Make and add 1 music so I can reward the player for shooting within the beat based on the bpm of the music


I know I joined kinda late, I got a peak motivation to start making a game and got into the game jam calendar and love the jam idea, fits my goal to learn while creating really well! Lets get into it


My game is  a rhythm based arcade game inspired on asteroid gameplay where you fight and shoot enemy spaceships on beat with synchronized attacks

LINK: https://invalid-being.itch.io/asterhythm

The heart of my TINY game is fighting on beat with the music along with enemies and bosses, the music feeling on input! The heart pound and race when the rhythm gets faster! The adrenaline rush while fighting and the exhilaration to win hitting on close calls knowing damn well that competence was key and that they overcame a good challenge!

I’ll consider it finished when the game get at least one gameplay loop, 8 unique original songs, 5 bosses, a coherent progression and a comprehensible beginning, middle and end to the lore

Something I want to learn or try is Synchronizing the player input, enemies attacks, visuals and gameplay with the music and make OSTs that can trigger the player imagination like Geometry Dash did to me

My first step is work on the gameplay and the first boss attack after setting up the game structure

My next check-in will be Tomorrow, 24 hours from now.

oh shi fr, I forgot to make it embed, my bad gng