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The scope of this is genuinely impressive for a jam — striking the world with lightning and watching a 'Fire in Tekheim' news event appear immediately, tied to a chain counter, really sells the cause-and-effect premise. The living world keeps running even when you're not interacting, which is a great touch. The UI is quite dense though — some way to surface just the 'interesting' news first might help new players get oriented faster.

Thank you! Really appreciate you taking the time to play and leave detailed feedback. Glad you enjoyed the living-world aspect, and I agree the UI/news could use better prioritization.