Results
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interpret and use the theme?
When I first saw the theme “THE LONG WAY HOME”, I imagined a player taking a long journey to reach their destination. Then I flipped it around: “What if the NPCs were the ones taking the long way, and the player shaped their journey?”
That idea became this game, where you build long, winding routes for your customers and sell them items along the way.
Devlog Challenge?
Easter Egg Challenge?
Easter Eggs
In my game, There is a door that can be opened and closed. Open that door and go into there. you will meet the easter egg
Did you use Farclip and want to be considered for the Farclip Award? (optional)
Game Engine?
Self-made & used stuff?
Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)
Have you joined a game jam before?
Roughly how much time did you spend developing? (in hours)
30~40 hours?
Anything else you'd like to share about your game or development process?
This was my first game jam, and although I feel the quality is a bit lacking, it was a great experience to create a finished game.
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