
Here is the update of the month and what is working. I took a week off for vacation and am currently sick, which is why it feels as if I made barely any progress at all, however, opening up this thread already seems to be paying off, as it reminded me that I achieved:
- Localization (supporting both in-editor assignment / API calls, if stuff is instantiated at runtime)
- ECS (Strawberry field on top is working prototype)
- Over the weekend/my delirium I implemented hotkey support.
Not sure, if I plan to polish this any further (make it accessible ingame, endgame screen bla bla) or finally start a working prototype gameplay loop.
@Roman: Thanks for your kind words. I'll keep it in mind in case I'll ever require outsourcing. I didn't find any work examples though and the emojis in your itch.io profile signal "AI" to me. I could be wrong.