Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Tiny ConsequencesView game page

A living miniature world. Nudge nature, then watch and trace the consequences.
Submitted by AJ — 10 minutes, 19 seconds before the deadline
Rated by 12 people so far
Add to collection

Play game

Tiny Consequences's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Wavedash Challenge - provide link to your game on Wavedash for the challenge:
https://wavedash.com/games/tiny-consequences

Heroic Labs Challenge

No

Photon Challenge

No

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted

Even though it's vibecoded, and beside moon-walking characters, it looks so gorgeous and the gameplay is pretty nice!

Developer

Thanks! Yeah, the moonwalking definitely needs a fix. Glad you liked the game!

Submitted

Wow, this is the second time during this jam that I've thought "wait, this was made in Defold?". I've seen very few 3d games with this level of detail. Considering the build size is way smaller than other engines, it's absolutely mind blowing! It fits the jam theme perfectly. The meteor ended up being my favorite. 😂

You did an amazing job on this. Well done! ❤️

Developer(+1)

Haha thanks! Glad you liked it 😄 The meteor was one of my favorites too.

Submitted (1 edit)

Brilliant take on the theme. Never would've thought of building something on this scale for it. The visuals are clean too, didn't know a browser game could look this good.

Developer

Thanks so much for these kind words, you made my day!

Submitted (1 edit)

The first world after loading hit me so hard, the game is amazing and seeing this done in Defold makes me want to create 3d games as well. This bring out a nostalgia for Black and White game back in the days. Everything is amazing and we can see the effort that was put in into this game.

Well done!

Developer

Thanks so much, so glad you enjoyed the game!

Submitted

The scope of this is genuinely impressive for a jam — striking the world with lightning and watching a 'Fire in Tekheim' news event appear immediately, tied to a chain counter, really sells the cause-and-effect premise. The living world keeps running even when you're not interacting, which is a great touch. The UI is quite dense though — some way to surface just the 'interesting' news first might help new players get oriented faster.

Developer

Thank you! Really appreciate you taking the time to play and leave detailed feedback. Glad you enjoyed the living-world aspect, and I agree the UI/news could use better prioritization.

Submitted(+1)

your game is very beautiful

Developer

Thanks so much :)