Thanks for submitting Salvage Seas! We had a great time with this one.
The art style was a real highlight. It's clean, charming, and gives the game a strong identity right from the first screen. The core loop is simple but genuinely fun, and it's the kind of design that keeps you wanting to do just one more run. That's hard to pull off in a jam timeframe, and you nailed it.
What impressed us most was the overall feel and originality of the game. It doesn't feel like a copy of anything else, and it has a personality that really comes through in how it looks and plays. That kind of identity is what makes a jam game memorable.
The one area where it fell a little short was use of the theme. It felt more like a light connection than something that drove the design, and we would have loved to see it shape the mechanics or the loop more directly. That said, the strength of everything else more than makes up for it. The art, the gameplay, and the originality carry the experience, and it's easy to see the potential for this to grow into something bigger.
Awesome work, and thanks for being part of the jam!