Thanks for submitting Scrapyard Royale! We could see the potential for an interesting idea here, and we really wish we could have given it a better shot.
Unfortunately, most of the game was unplayable for us due to poor performance. It ran so poorly that we weren't able to experience enough of it to rate it properly or give meaningful feedback on the gameplay, art, or use of the theme. That's a real shame, because performance issues can hide a lot of good work underneath.
For future projects, we'd recommend testing your build on a few different machines before submitting, and offering a downloadable version if you're also releasing in the browser. Small changes like lowering texture sizes, reducing effects, and limiting how many objects are active at once can make a big difference.
If you're able to fix the performance issues, please let us know. We'd be happy to take another look and give you much more detailed feedback. Thank you for being part of the jam!