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PENTA 2's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Core Idea | #81 | 1.840 | 1.840 |
| Overall | #90 | 1.760 | 1.760 |
| Scope & Completion | #92 | 1.760 | 1.760 |
| Polish & Presentation | #94 | 1.800 | 1.800 |
| Technical Execution | #96 | 1.760 | 1.760 |
| Creativity & Theme Interpretation | #119 | 1.640 | 1.640 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
MrBakedBaker
MbbGamess
How did you interpret the themes?
The main theme is “Collision,” which is the core mechanic of the game. The pentagon constantly collides with squares, triangles, and circles, destroying them and bouncing in a new direction after every impact. The sealed theme is incorporated through the survival and destruction mechanics, where each collision changes the pentagon’s path and the player must strategically destroy shapes to keep it from falling onto the spikes.
What are you entering?
Engine and tools used?
Game Engine - Unity
Bezi
Art - Ibis Paint
Sound - Pixabay
Road to GDC
I am not entering this prize track
Bezi Challenge
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
Good game, although it's hard for me.
I really like the art style of this game. The game is a simple arcade game so the art style being simple matches very well with the game itself. This is a simple and fun game that I could see being played on a mobile device back in the 2010's.
Thanks 😍
here is the new verion: PENTA by MbbGamess
Password: PENTA12