Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Nicely done. The concept of audience capture was interesting and maybe with a longer story could have been very fun to play with. The UI looks very nice and felt good overall. 
I do agree that the randomness of stealing the attention makes it hard to strategize around but not everything needs to be plan-able. Now one thing I would have liked is to allow your team mate to make a move. I found myself hitting the boss with the same character over and over again until my hp got very low due to not being able to heal. The mountain skill also didn't feel like it did anything.
Overall though, good job.

Thank you

The mountain ability was meant to be a tank & counter move, but because I didn't manage to get a more robust targeting system for the ennemy, it doesn't  pull agro, so it's pretty unreliable. Overall the ballancing need rework, and I'm looking into it