Additional judges' feedback for this entry:
I love the concept of this game! Solving puzzles and such with different employees and the weights is a great idea and I had fun with what was there! The art is fantastic and I love the overall presentation. I think this is a solid basis for a game, though some of the bugs and potential softlocks made it a bit difficult to go all the way through. I think if what is currently there was spaced apart into multiple levels it would help the pacing a lot as the current level introduces so many different employees with their own tutorial popups that it was a bit stop and go. Having some time to get acquainted with the individual employee mechanics would help as the later half of the level I had some difficulty remembering which employees could do what. Overall I enjoyed this and would love to see it developed more
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+ A puzzle game with a fun artstyle and some unique challenges that task the player with using all the employees at their disposal to clear the level. All the employees being unique is also a cute touch
- Far too many tutorial pop ups in the early game, basically every action for the first fifteen or so minutes would be met with a tutorial pop up.