Additional judges' feedback for this entry:
Really interesting game mechanics! The mechanic of inverting velocity was a bit strange at first but it made much more sense for the higher weights. It was a lot of fun zipping around the map with gun jumps and such! At first it wasn't super obvious what should be done to break the shield enemies at lower weights but it was much easier at higher weights. Gameplay-wise I had fun dodging sniper bullets and overall the game control great! The game made me nostalgic for flash games with its presentation and music. Overall a really solid base for the game and I'd love to see it developed more
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+ The shots from the gun feel heavy and being launched across the levels at extreme speeds is very fun. There is also unique platforming that comes from propelling the player character about.
- The enemies with shields felt rather unfair to fight against due to how quickly they positioned their shields to block shots. The bottomless pit segment where the player needs to duck under a pillar in the middle before climbing up the pit was a major difficulty spike.