Additional judges' feedback for this entry:
Really enjoyed this game! While the gameplay is mostly just an RPGMaker dungeon crawl, the story and context make it a very enjoyable experience. The portrait and story art is fantastic! It add a lot of charm to the game having portraits for all the characters. I really appreciate that there is dialogue for each of the NPCs and in the mirror for each of the weight stages as it adds a lot "weight" to the weight gain in the game. The dungeon delving isn't groundbreaking but I enjoyed it well enough to where it didn't detract from the experience. There were some very minor bugs (mirror image stuck until you talk to someone) and I did initially miss the mechanism to open the second floor gate as it was on the first floor but nothing major. The believe the use of the theme was the goddess taking control of the main character which works. Overall I thought it was a really solid game and the story and presentation made it one of my favorites
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+ Great art alongside an easy to understand story that gives just enough lore to explain the reason for the game’s events happening. NPCs having unique dialogue alongside the ‘inspect self’ at the mirror having descriptions for each stage.
- Relatively simplistic battles that are rather unbalanced as Crush, which scales with SL, only does around 40 more damage than Smite which costs half the amount. Gold is far too plentiful as all items in the shop can be bought by level 2 of the dungeon.