Additional judges' feedback for this entry:
Really enjoyed this! The pacing of story, card choosing sections and combat was well done where no individual section overstayed its welcome. The writing was well done, where the characters felt like actual characters even with a good mix of comedy and drama. The combat was fun, though I seldom felt the need to use much beyond the pistols as they seemed to do a pretty extreme amount of damage regardless of how much I invested in other skills. I did have an issue where using one of the earlier skills you get crashed the game which had me hesitant to keep using skills. I really like the idea of the card system but given how easy it was to just gun everything down I felt like I could mostly ignore some of the more interesting mechanical choices in favor of just making her bigger. I'm not going to bemoan balance for a gamejam game and it didn't impact my enjoyment but that the feedback I have for that. Overall I enjoyed the game a lot and would love to see more!
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+ A unique use of the RPGmaker engine to have it play as a top down shooter, the 3D models for cutscenes were also very nice
- The choice section of the game felt a bit too long and one of the skills you can pick up crashes the game completely.