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A jam submission

unnamedView game page

Submitted by GamrPotato — 16 minutes, 19 seconds before the deadline
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unnamed's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#43.2073.429
Artistry#43.7424.000
Game Completeness#73.2073.429
Overall#92.8333.029
Best Creative Twist on the Original#112.4052.571
Best Most Like the Original#151.6041.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you read the rules?

Yes I read and followed the rules

How long BEFORE the jam did you work on this game?

Option A

This game was entirely made during the jam.

By submitting, your game will be featured in promotional material for the jam.

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Comments

Submitted

Awesome presentation, never seen anyone do this style quite like this. Couldn't see a lot of the clickable stuff for a long time, but enjoyed the game quite a bit overall. Really crazy for 7 days!

Submitted

Honestly blown away by what you were able to come up with in only 7 days. I was super invested in the story. Love the storytelling. The atmosphere was great, very creepy! The art style is unlike anything I've seen. I really enjoyed my time with this game. Thank you for creating such an experience

Submitted

Really love the artistic style of this game. The audio is really dark and creepy. It all adds to the experience.

(1 edit)

Visual aspect really is magnificent, it works and gives immense vibes :) Many people can find a lot of different things in the story but I like it, I like how open for interpretation it is. I got a little bit stuck missing one door but other than that great experience <3

I like how poetic the writing is at times 

Submitted(+1)

I really loved the shading and visual effects in this game. They gave everything such a creepy atmosphere and really pulled me into the experience. Great job with the storytelling too!

Submitted(+1)

Ninth game tried on stream.
Amazing work for a 7 day project. Love the aesthetics, though it was hard to see what things were. Love the use of monochrome with a splash of colour for the interactables. Really, really creepy sounds.
But I have to ask, how did my sleep paralysis demon end up in your game?

Great work, keep it up!