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A jam submission

The Dryland Drowned VNView game page

Visual Novel developed to Spookytober Jam
Submitted by Coreto Studio — 5 hours, 26 minutes before the deadline
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The Dryland Drowned VN's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Experience#2013.5453.545
Story#2043.4553.455
Category: Music#2173.0003.000
Category: Voice Acting#2391.7271.727
Visuals#2463.2733.273
Category: Cinematography#2542.7272.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Content Warnings
Permanent character death, forced sacrifice, manipulation, psychological horror. No explicit gore, sexual violence, or drugs. Intended for ages 16+.

Log Line
A dwarf gathers eight heroes to hunt his family's treasure in a human-free, Brazilian-folklore-inspired world.

Team Credits & Cast
Edney Reis – Lead programming, game design, editorial review, Scrum Master Lucas – Technical art and final illustration Pati (Patricia) – UI/UX, game design, Narrative and manual testing João Otávio – Narrative and manual testing Maria Clara – Narrative and manual testing

Work Start Date
Since day 1

Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
RPG Maker MZ, with VisuStella MZ plugins

University League Participant

No

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Comments

Submitted (2 edits) (+1)

Great use of RPGMaker and really solid gameplay loop! The UI was also easy to understand as well. I liked how starting out from the tavern let you learn a little about the characters/motivations. The weight between the choices during the adventures were also interesting but I do wish I had a little more hint/idea about how my character fits the needs of those specific runs. Regardless though, it's just fun! I'm starting up my second run though right after I leave this comment!  

Submitted(+1)

WOW, incredible, you’ve done a huge amount of work, it looks and plays amazing!

Developer

Thanksss!! We're glad you liked! 😄

Submitted(+1)

One of the most captivating stories! The visuals are really well done, and the sound seems to fit the atmosphere perfectly. I love the idea of being able to choose which heroes accompany you on your journey,  such a brilliant concept!

Unfortunately, I didn't manage to get the happy ending. I lost all my heroes by the end! 😅 I'll definitely have to replay the story, because I must have missed something. I do have one question, though: does the success of a mission depend on the heroes' abilities, or do the correct choices change with each new playthrough? I picked the same option that had worked before, so I was a bit confused. Maybe I just didn't pay enough attention to the description of the new situation? Hmm...

Anyway, really great game! I'll definitely check out some of your other creations! 👻

Developer(+1)

Thank you so much for the kind words! I’m glad you enjoyed the story and the companions

Yes! Success depends on the abilities of the heroes still alive in your party. A choice that worked before can fail if the hero with the right ability is no longer with you.

The good news for your next playthrough is that traps are randomly selected, so your second adventure will be a little different from the first! >D

One tip: head back to the tavern when you can after losing a hero, so you can keep a party of three while there are still companions available. But be careful: if the hero you lost was essential for getting past an earlier trap, you might lose someone else when you face it again! 😅

Within the same campaign, traps you’ve already encountered stay the same. Only the ones you haven’t encountered yet are randomly selected.

Good luck on your next expedition! I’d love to hear how it goes!

Submitted(+1)

Very fun to play, I especially liked the BG art! The style suits the story really well.
I also thought each individual character was very intriguing, would've loved to learn more about them.
Great job overall, had fun playing :)

Developer

We're happy you liked our work! Thank you for your comment! :))

Submitted(+1)

Wonderful, the most creative game from this jam that I have played so far. I loved RPGs, and the way you guys gave every character a story to tell and a plan for the future after the adventture is PEAK storytelling.

The interactive part of the game is really well done too, having to choose members taking into account their talents and weaknesses is fun.

In conclusion, peak gaming. Amazing job!

Developer

This comment really stunned us, thank you so much!!

Submitted(+1)

I really liked the art! I enjoyed the challenges/puzzles and I think I reached the good ending since I didn't have to sacrifice anyone. I might replay it again just to see the bad endings.

Developer

You did great with the gameplay! We're happy you liked it!

Submitted(+1)

I really enjoyed this! I wasn’t expecting such a large cast, and I loved that every character had their own motivations and reasons for being part of the story. It made the whole adventure feel much bigger than I expected.

The art style is lovely too. It has this sketchy style that fits the atmosphere perfectly.

This was such a fun little adventure. Nice work!

Developer(+1)

We’re really happy that you enjoyed the plot, the characters, and the story. As for the art, we have a great artist who does everything they can to make sure you, the players, have a great experience.

Anyway, thank you so much for the feedback! 🤗 🤗


Submitted(+1)

Great little adventure that makes you feel the consequences of your choices, with a surprisingly large cast who have great designs and their own motivations for being in the story. On my first playthrough I killed four party members, which isn't nearly as many as I thought I would. I did save Griznik, though, which is great because he was my favourite. The art style is lovely, has a kind of sketchy storybook style that fits with the folklore vibe. 

I would like to see the credits in a lighter font or with a lighter background, so I can see your names! The buttons on the party choosing screen may also need to be shifted 'up' slightly to orient themselves with the more north-placed characters. 

Lovely story!

Developer(+1)

We’re so happy to read your comment! 🥹 It’s really nice to know that you got so invested in the adventure and the characters, especially to the point of feeling the consequences of your choices. And knowing that Griznik ended up being your favorite — and that you managed to save him — made us even happier! 💗

We also really appreciate your suggestions about the credits and the character selection screen. We’ll definitely keep these details in mind and consider making adjustments to make the experience even better and more comfortable for you.

Thank you so much for playing and for taking the time to share your feedback with us!