Nice idea! I believe I found a bug where you can go back an forth between tiles and the cost for discovering a new one keeps changing, so you can just change tiles untill the new one costs 1 to discover
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Hey ! Thanks for playing, and for the feedback.
That's not really a bug, not really an intended feature, but more the result of different rules not really matching. I just decided to keep it as is, because you'll, at some point, spend all your move points and have to end the turn. It's more like a grey spot in the rules, fine to exploit haha
At first, the 1 cost tile was free to discover, so players were able to do infinite moves with the method you describe. That was a real game killer so made the discovering cost at minimum one.