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Wait... There's a hint system!?!? Also, I don't think the game is hard. I got to room 8 quite a few times without much trouble. I honestly think the 'problem' with these kinds of games is that the room starts looking very much the same once you go through it enough times. That's not a game issue, that's what happens in the human mind when it gets tired. It misses things, it loses focus. That's not on the dev.

Yeah, didn't make a good job for the tutorial ^^' there are optional hints about the position of the anomalies in the small room to the right just before entering a new loop. Will put more emphasis on it for the next iteration.

Tried several anomaly games for research, and I felt like the frustration came when I missed an anomaly but had no idea where or what it was. While trying out one of the game, I had enough and just searched for a guide with all the anomalies. I found out that having that information t didn't diminished my pleasure at completing the game. So I decided to add something similar to my game but with only the locations, so the player can still have the joy of discovering what the anomaly is.