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(+2)

I mean, who would look at that spinning tape in the thumbnail and expect the game to actually open with a stretched, warped tape soundtrack?

What’s even more impressive is that it never really feels like noise. You somehow managed to pull off the sound design perfectly. It keeps the horror atmosphere that fits this jam while never becoming unpleasant enough to interfere with the actual gameplay, and I think that’s genuinely impressive.

I also really liked the UI design. It reminded me of an old first-person JRPG. I understand why modern game companies don’t really use those movable dialogue windows anymore, but who can deny that they’re visually beautiful and intuitive?

And I loved all the little background details too, like the graffiti and advertisements scattered throughout the environments.