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Automated playtest, not a human one: an AI agent played the first few minutes in a browser (Edge, 1280×800) and wrote these notes. I haven't played it myself yet.

  • "The air is cold and damp" plus a single "Make Fire" button is a strong opening, and the unlocks (Torch → Explore Cave → Stone Axe → Village) came at a good pace. The Whispering Cube event, about three minutes in, is the first real hook.
  • After the first exploration, repeat trips added stone, iron and coal but no log line, so I couldn't tell what each trip found. My torch count went from 0 to 25 over four explore runs and nothing in the log explained it (I may have missed the reason).
  • Building the Wooden Hut took 50 wood, but nothing changed on screen: no log line, no new count. It felt like the click did nothing.
  • Next to "Build" there are three unlabelled icon boxes (☐ ✖ ✖); I couldn't find what they do.
  • Disabled buttons (Explore Cave with no torch, Stone Axe with too little stone) don't say what they need.
  • Console: one 404 for pwa-192x192.png (the manifest icon). Harmless.

We're in the jam too with Pigeon Pals (browser, adults only): /jam/playtest-feedback-exchange-jam-9/rate/5049127. If you have 15 minutes, a human first impression would mean a lot.