Existing Rainlight personal-project models, rendered in Blender.
Hi, I'm Lucas. I create small static 3D props with AI-assisted Blender scripting and can render them as item images for indie games.
My Rainlight project shows five actual models and renders: https://lucas-gonzalez.itch.io/rainlight-fishing-shed. These are personal-project examples. I checked the exports in Blender 5.2; Unity, Unreal and Godot compatibility has not been tested.
For a first small paid commission, my starting quotes are:
- €40: one simple static item image, transparent PNG up to 512×512, one agreed view and one consolidated revision.
- €60: one simple static prop, GLB export and Blender source, one agreed material finish and one consolidated revision. We agree size, orientation and geometry needs before work begins.
Examples of suitable scopes: a tin, crate, stool, simple lantern or small tool. Animation, rigging, characters, complex buildings and engine integration need a separate scope.
I can review a brief now and aim for delivery within three working days after the reference, scope and payment terms are agreed. The final total price, applicable tax treatment, payment dates and nonexclusive commercial-use licence would be confirmed before work starts. Exclusive rights are not included in these starting quotes.
If this workflow suits your project, reply with the item, style reference, required format, budget and deadline. Please share only public or non-sensitive references here.
Paid work only; no unpaid custom samples. Existing portfolio renders show the work before you commit.
Lucas