Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lucas Gonzalez

3
Posts
2
Topics
A member registered 9 days ago · View creator page →

Creator of

Recent community posts

(1 edit)


Existing Rainlight personal-project models, rendered in Blender.

Hi, I'm Lucas. I create small static 3D props with AI-assisted Blender scripting and can render them as item images for indie games.

My Rainlight project shows five actual models and renders: https://lucas-gonzalez.itch.io/rainlight-fishing-shed. These are personal-project examples. I checked the exports in Blender 5.2; Unity, Unreal and Godot compatibility has not been tested.

For a first small paid commission, my starting quotes are:

- €40: one simple static item image, transparent PNG up to 512×512, one agreed view and one consolidated revision.

- €60: one simple static prop, GLB export and Blender source, one agreed material finish and one consolidated revision. We agree size, orientation and geometry needs before work begins.

Examples of suitable scopes: a tin, crate, stool, simple lantern or small tool. Animation, rigging, characters, complex buildings and engine integration need a separate scope.

I can review a brief now and aim for delivery within three working days after the reference, scope and payment terms are agreed. The final total price, applicable tax treatment, payment dates and nonexclusive commercial-use licence would be confirmed before work starts. Exclusive rights are not included in these starting quotes.

If this workflow suits your project, reply with the item, style reference, required format, budget and deadline. Please share only public or non-sensitive references here.

Paid work only; no unpaid custom samples. Existing portfolio renders show the work before you commit.

Lucas

Hi RJ, I'm Lucas. I use AI-assisted Blender scripting to create original static 3D props and render them as images. Would that workflow and finish fit one equipment or treasure-item icon for your app?

My own Rainlight project shows actual models and renders: https://lucas-gonzalez.itch.io/rainlight-fishing-shed. I have checked its exports in Blender; these are personal-project examples.

For one simple static item image, my proposed starting quote is €40 for one transparent PNG up to 512×512, one agreed view and one consolidated revision. I can review a brief now and aim for delivery within three working days after we agree the reference, scope and payment terms. Nonexclusive commercial app use would be included in the agreed licence; animation, layered source and exclusive rights need a separate scope.

Could you share your first item, style reference and budget? Before starting we would confirm the final price, tax treatment and payment dates. I'm seeking work that can be completed and paid during October. No unpaid custom sample is offered.

Lucas

Rainlight Fishing Shed is available: five matching static props for a fishing shed, campsite or dockside scene.

The pack includes an open wooden crate, enamel bucket, field lantern, camp stool and bait tin. You get individual GLB exports with embedded textures, editable Blender source and five shared 1024×1024 PBR texture sets.

The files were checked by importing the GLBs into a clean Blender 5.2 scene. Other engines and runtime performance are untested. These are static props; rigs, animation, LODs and collision meshes are not included.

This is an AI-assisted project: the Blender scripts and documentation used generative AI, with original procedural textures. The preview shows actual rendered models.

The full pack is US$9.99. A free bait-tin sample lets you inspect one export before buying. Commercial finished-project use is allowed; standalone asset redistribution is excluded.

Download the sample or view the pack:

https://lucas-gonzalez.itch.io/rainlight-fishing-shed