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Played this yesterday - great result! Quite a few layers of mechanics (disguise, recreating path and gestures) that worked together well. Think I failed on the baker which was a bit too much for my smolbrain to keep track of, but did manage to clock and enjoy the initial chicken run lolol. Could consider starting with the route then adding in layers like disguise and gestures on subsequent runs, to ease the player in? Has great potential imo.