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[Rev-Share] Game/Narrative Designer for Episodic Psychological Horror (Untold Cases)

A topic by alxGames created 18 days ago Views: 86
Viewing posts 1 to 1

Hello,


I'm current working on the 2nd installment of my episodic horror series,Untold Cases (https://store.steampowered.com/app/4180550/Untold_Cases__Stillwater_Lake/) and I am looking for a Narrative/Game Designer to help shape the next chapter.

While the first episode (Stillwater Lake) established the atmospheric, low-poly psychological horror tone, this new episode scales up the narrative. It takes place in a trailer park over the course of multiple in-game days, requiring a heavier focus on character interaction and evolving objectives.

What you will be doing:

  • Narrative Design: Crafting the overarching story, pacing, and multi-day game flow.
  • Character Development: Designing multiple compelling characters for the player to meet and interact with throughout the park.
  • Writing: Scripting engaging dialogue that fits the atmospheric, grounded horror tone.
  • Objective Design: Structuring clear, rewarding player tasks that drive the story forward naturally.

Compensation: This is a Steam Revenue-Share contract. The exact percentage is flexible and will be discussed based on your experience and the final scope of your input.


If you have a passion for atmospheric horror and narrative design, I’d love to hear from you. Please reach out via my contact form with your experience and links to any relevant work or writing samples: https://www.alexlemesurier.com/contact


Cheers