Hey everyone,
I'm currently working on the next episode of my horror series, Untold Cases. This one is a slow-burn murder mystery set in an old trailer park with a strange cast of characters. If you can imagine Fears to Fathom mixing with Firewatch, you're on the right track.
The game is called Untold Cases: Lot 42. You play as the new park manager taking over the grounds. Over the course of 7 in-game days, you have to juggle daily maintenance tasks and monitor the CCTV camera feeds at night. But as the week goes on, the mystery killings begin...
What I'm looking for (Game/Narrative Designer):
- Story & Characters: Design the overarching mystery, lore, and the people living in the park.
- Gameplay Flow: Map out the puzzles, daily tasks, and story beats (basically figuring out what the player is actually doing day-to-day and how the tension builds).
This is a paid position, ideally structured with a rev-share from Steam sales.
If you're into atmospheric, grounded horror and want to team up, hit me up here: https://www.alexlemesurier.com/contact
Cheers!



