I really like how this is shaping up! The card art is super beautiful and the character animations are looking nice. Would love to see some more tactile feedback on when/how you're obtaining gold, maybe the enemy soldiers drop coins out and you have to click them with your mouse to collect? It would also be cool to have descriptions for what each unit does but I'm sure that's in the works, maybe other info such as how many troops a card spawns or their speed etc. would be helpful as well. I like how the level layout effects the troops pathfinding and I'm excited to see where that goes with other level layouts, reminds me of TABS. Maybe you could even consider unit cards that are more like stationary blockades (cheval de frise?) and rather than attacking the enemy they alter the enemy's pathfinding so that you can force them down a specific route of DEATH! But yeah looking great on the whole man really impressed with how seamless the mechanics are!