Hi Thap Tam! The concept of a growing chain of blocks reacting to shifting safe zones is interesting and fits the theme well. I noticed the controls felt a little unresponsive at first (took a few tries to get the first move registered) - might be worth double-checking input handling for edge cases. The core idea has potential if you keep developing it after the jam!
Play game
Terrabloc's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation - how game looks and sounds like | #72 | 1.952 | 2.053 |
| Overall - main category | #74 | 1.852 | 1.947 |
| Game Design - how good idea and mechanics design is | #75 | 1.902 | 2.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Wavedash Challenge - provide link to your game on Wavedash for the challenge:
https://wavedash.com/playtest/terrabloc/8b9d1ba4-d7ca-4170-9c8b-f99f30a9ccea
Heroic Labs Challenge
No
Photon Challenge
No


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