hey, great port! everybody is loving it! would it be possible to use some form of dithering in the graphics assets conversion? this could improve the backgrounds a lot, preserving more detail and simulating many more colors.
I`m not a programmer, but I do like graphics, I`ll look into it and try to do something useful, if successful, I`ll exchange info with you! (but I`m not like Pyron or those other wizards of coloring)