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You could make it so pressing space once would show all the dialogue, and pressing it again would make it skip, which is how most games do it. Overall nice idea, but there are still some pain points such as the control scheme being shifted by 45 degrees. Combat also feels a bit lackluster, and most stages are rather trivial. However, the overall presentation was still cool, and although the camera movements could be worked on, there are still some cool ideas here such as with the stat upgrades being tied to the transformation.