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[LFP] [Unity] [C#] [Programmer] [Paid] Gameplay programmer with 3 years in commercial games, open for freelance work

A topic by arthur created 2 days ago Views: 96
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Hi! I’m Arthur, a Unity/C# gameplay programmer. I’ve spent the last 3 years working on commercial PC games and have delivered 20+ freelance projects. I have some free time alongside my current job and I’m looking for paid freelance work on indie projects.

What I can help with

  • Gameplay features and full systems: combat, abilities, enemy AI, inventory, loot, progression
  • Playable prototypes and vertical slices
  • Procedural generation, including deterministic seeding
  • Cleaning up messy code into modular, extendable systems
  • Tracking down bugs, crashes and performance problems
  • Save/load, input, UI, localization and editor tools

About me

  • Currently a senior Unity developer on a commercial PC roguelite with a demo on Steam
  • Previously a Unity developer at an indie studio
  • 4.9★ on Fiverr, with clients coming back for ongoing work
  • Most at home in roguelikes and systems-heavy PC games

How I work

Tell me about your project, or share the repo. I’ll reply with a scope, price and timeline. I work in your repo, send written progress updates, and the code is all yours.Portfolio: https://arthurbais.com

Fiverr: https://www.fiverr.com/arthurbais
Contact: arthurbworkacc@gmail.com, discord - arthurbdev, or reply here / DM me