Hi! I’m Arthur, a Unity/C# gameplay programmer. I’ve spent the last 3 years working on commercial PC games and have delivered 20+ freelance projects. I have some free time alongside my current job and I’m looking for paid freelance work on indie projects.
What I can help with
- Gameplay features and full systems: combat, abilities, enemy AI, inventory, loot, progression
- Playable prototypes and vertical slices
- Procedural generation, including deterministic seeding
- Cleaning up messy code into modular, extendable systems
- Tracking down bugs, crashes and performance problems
- Save/load, input, UI, localization and editor tools
About me
- Currently a senior Unity developer on a commercial PC roguelite with a demo on Steam
- Previously a Unity developer at an indie studio
- 4.9★ on Fiverr, with clients coming back for ongoing work
- Most at home in roguelikes and systems-heavy PC games
How I work
Tell me about your project, or share the repo. I’ll reply with a scope, price and timeline. I work in your repo, send written progress updates, and the code is all yours.Portfolio: https://arthurbais.com
Fiverr: https://www.fiverr.com/arthurbais
Contact: arthurbworkacc@gmail.com, discord - arthurbdev, or reply here / DM me



