https://arthurbais.com
@arthurbdev on discord
arthur
Recent community posts
Hi! I’m Arthur, a Unity/C# gameplay programmer. I’ve spent the last 3 years working on commercial PC games and have delivered 20+ freelance projects. I have some free time alongside my current job and I’m looking for paid freelance work on indie projects.
What I can help with
- Gameplay features and full systems: combat, abilities, enemy AI, inventory, loot, progression
- Playable prototypes and vertical slices
- Procedural generation, including deterministic seeding
- Cleaning up messy code into modular, extendable systems
- Tracking down bugs, crashes and performance problems
- Save/load, input, UI, localization and editor tools
About me
- Currently a senior Unity developer on a commercial PC roguelite with a demo on Steam
- Previously a Unity developer at an indie studio
- 4.9★ on Fiverr, with clients coming back for ongoing work
- Most at home in roguelikes and systems-heavy PC games
How I work
Tell me about your project, or share the repo. I’ll reply with a scope, price and timeline. I work in your repo, send written progress updates, and the code is all yours.Portfolio: https://arthurbais.com
Fiverr: https://www.fiverr.com/arthurbais
Contact: arthurbworkacc@gmail.com, discord - arthurbdev, or reply here / DM me




Hey there! I'm Arthur - a freelance Unity developer with over a year of commercial experience. My skills and knowledge include Git, C#, multiplayer libraries and frameworks(Network for GameObjects, Photon Pun, Photon Quantum), ShaderGraph, UI programming, Custom Editor tools development, Physics programming, Scriptable object architecture, Animation systems and many more.
I'm comfortable working with existing codebases as well as building everything from scratch.
I offer:
- bugfixing & general debugging,
- code refactoring & improving project architecture,
- prototyping your dream game according to your GDD,
- custom editor/inspector tooling to optimize your workflow,
- implementing new features into your existing game,
I’m currently looking for short-term gigs, but I’m also interested in long-term collaborations if it’s the right fit.
Portfolio - https://drive.google.com/drive/folders/1b42bIni9sznMKBlnNDNFGNAo94gYFzYN?usp=dri...
Fiverr - https://www.fiverr.com/s/NN8yKNN
You can reach out to me via fiverr(https://www.fiverr.com/users/arthurbais) or discord(arthurbdev) at any time. I usually respond within an hour.
Thank you for your time - I would be happy to answer any questions!
Hey, I'm a Freelance Unity programmer, obviously the title of your post and the whole premise caught my attention :D I can help you with implementing gameplay features according to your design. But I'm only taking paid gigs right now. Let me know if you're interested or shoot me a message on discord(arthurbdev)
Hey there! I'm Arthur - a freelance Unity developer with over a year of commercial experience.
My skills and knowledge include Git, C#, multiplayer libraries and frameworks(Network for GameObjects, Photon Pun, Photon Quantum), ShaderGraph, UI programming, Custom Editor tools development, Physics programming, Scriptable object architecture, Animation systems and many more.
I'm comfortable working with existing codebases as well as building everything from scratch.
I offer:
- bugfixing & general debugging,
- code refactoring & improving project architecture,
- prototyping your dream game according to your GDD,
- custom editor/inspector tooling to optimize your workflow,
- implementing new features into your existing game,
I’m currently looking for short-term gigs, but I’m also interested in long-term collaborations if it’s the right fit.
Portfolio - https://drive.google.com/drive/folders/1b42bIni9sznMKBlnNDNFGNAo94gYFzYN?usp=dri...
Fiverr - https://www.fiverr.com/s/NN8yKNN
You can reach out to me via fiverr(https://www.fiverr.com/users/arthurbais) or discord at any time. I usually respond within an hour.
Thank you for your time - I would be happy to answer any questions!
I have started my gig on fiverr and already got 1 review
https://www.fiverr.com/s/dDjZe7g
I can get a really good deal for my first few clients
Hey, I'm Arthur - a Unity C# programmer with over a year of commercial experience developing a 3D roguelike. I was responsible for implementing game designer features, from core gameplay mechanics to scalable game architecture. I'm comfortable working closely with artists to integrate animations, VFX, and assets cleanly into the project. I have strong Git knowledge and follow best practices for branching, merging, and code reviews.
Portfolio: https://drive.google.com/drive/folders/1b42bIni9sznMKBlnNDNFGNAo94gYFzYN?usp=sharing
Youtube channel with some gameplay footage: https://www.youtube.com/channel/UCnD4y9QE_FEuQzPvEpwTg-A
LinkedIn: https://www.linkedin.com/in/arthur-bais-292616344/