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Edge of Fate

A TTRPG/Board game designed for the players to level up, not a PC. · By Edge of Fate

New update on weapons

A topic by Edge of Fate created 44 days ago Views: 20 Replies: 2
Viewing posts 1 to 2
Developer

I'm in the process of needing to learn how to use Affinity Publisher and I figured now's a good time to get all of the notes together and organize the rough draft to use when learning the program. Well, I learned I could use some more abilities and status effects and added a few.


I added Tier levels to blocking and parrying. 

"Block Tier 1" will be for blocking 1 handed weapons and small creatures.

"Block Tier 2" will be for blocking 1 and 2 handed weapons and small and medium size creatures.

"Block Tier 3" will be for 1 and 2 handed weapons and small, medium and large creatures.

"Block Tier 4" will be for 1 and 2 handed weapons and small, medium, large and extra large creatures.

"Parry Tier 1" will be for 1 handed weapons.

"Parry Tier 2" will be for 1 and 2 handed weapons.

I added to the ax that if the chop attack is blocked by a shield... hmm, I'm just now realizing that it needs to be a wooden shield... but that there's a 50% chance the WOODEN shield will break.

I added the "Intercept" ability which stops an attack and "move" advancement. 

And I added the "Bleeding" status effect. Which does not drain HP, but it attracts predators. 


What do you think?

This looks good

Developer(+1)

Thank you!