Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Edge of Fate

5
Posts
2
Topics
1
Followers
1
Following
A member registered 53 days ago · View creator page →

Creator of

Recent community posts

Thank you!

Thank you

Is this the updated version?

I'm in the process of needing to learn how to use Affinity Publisher and I figured now's a good time to get all of the notes together and organize the rough draft to use when learning the program. Well, I learned I could use some more abilities and status effects and added a few.


I added Tier levels to blocking and parrying. 

"Block Tier 1" will be for blocking 1 handed weapons and small creatures.

"Block Tier 2" will be for blocking 1 and 2 handed weapons and small and medium size creatures.

"Block Tier 3" will be for 1 and 2 handed weapons and small, medium and large creatures.

"Block Tier 4" will be for 1 and 2 handed weapons and small, medium, large and extra large creatures.

"Parry Tier 1" will be for 1 handed weapons.

"Parry Tier 2" will be for 1 and 2 handed weapons.

I added to the ax that if the chop attack is blocked by a shield... hmm, I'm just now realizing that it needs to be a wooden shield... but that there's a 50% chance the WOODEN shield will break.

I added the "Intercept" ability which stops an attack and "move" advancement. 

And I added the "Bleeding" status effect. Which does not drain HP, but it attracts predators. 


What do you think?

(2 edits)

Hello!

I am looking to make NPC character "sheets" a simple yet effective way for GM's to be able to bring NPCs to life. Will you provide feedback on your thoughts on how easily effective you would be able to bring NPC's to life with these character "sheets".

Here is a template and then two that are filled out.

NAME:

PERSONALITY: 

DESIRE:

MOOD:

BACKSTORY:

AGE:

QUOTE:

ITEMS:

LIKES:

DISLIKES:


(Items is for what can be stolen or looted)

Here are two examples filled out.


NAME: Zosimachos Earl of (not sure yet)

PERSONALITY: Strong willed. Has intregrity. Compassionate. Firm with decisions. Naive. Easily manipulated. Wants to be a hero.

DESIRE: He wants to be immortal. After losing his title and land from the war, after having a taste of nobility, immortality seems like a great treasure to him. 

MOOD: Frustrated with his wife, Thessalia, because she found out about "The Passage of Life", but now she's reluctant to join. She's now scared and she doesn't want to give away her last great possession. 

BACKSTORY: Was a knight for (...). His loyalty and naivety was recognized and he was chosen to be married to Thessalia, who the duke does not like, for the purpose of manipulating him and trying to use him for a planned uprising. As well as recruiting more men to fight in the uprising. (To take the crown). He was given a large manor and told to raise men to be fighters.

AGE: (not sure yet)

QUOTE: "If I can bring myself back from the dead and live forever I'll be able to see what happens with the (censored) and I'll be able to stop it."

ITEMS: Ragged clothes.

LIKES: Comraderie

DISLIKES: Perceived resistance to teamwork.

And


NAME: Thessalia (wife of Zosimachos Earl of...)

PERSONALITY: Prideful. Selfish.

DESIRE: To be accepted as someone great. To be admired.

MOOD: Distracted in her thoughts. Contemplating how to manipulate The Unknowns.

BACKSTORY: She is the first cousin to Aletheon (a publicly shunned duke blamed for the death of King Megistandros and his family) After King Alakassis was crowned she and her husband, Zosimachos, sought a new life to be respected as if she is royalty. She cherishes her Magic Coffee Cup being the most valuable item she still owns after loosing her posh life. She's scared to go through The Passage of Life and doesn't want others to know that. 

She was married to Zosimachos, low on the list of nobility rank being only a knight, because she's not really liked by her cousin. She talks a lot is very selfish.

AGE: (not sure yet)

QUOTE: "I know we're supposed to give up our possessions, but this cup is amazing! They think they're going to stop me from bringing it in."

ITEMS: Magic Coffee cup.

LIKES: Being looked up too.

DISLIKES: People "challenging" her. 

So far with what is developed for the game the first location will have 10 NPCs each with one of these "sheets" filled out with unique characteristics outside of a cave. Then inside the cave will be about 10 to 15 more.