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Thank you for your interest! To explain briefly, there are five uncontrollable emotions that appear randomly over time. The experience of each emotion functions like EXP (experience points) and levels in a traditional game. As a specific emotion is experienced more often, it becomes entrenched—similar to actual emotional dysregulation—and creates stronger synergistic effects

Cool system! Good luck in your project! :)

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Thank you! If your schedule frees up later on, I'd love for you to join the project next time.