Hi! I'm working on a dark 2D game called Demophon's Delusion in Godot. There's already a playable Windows build, but it's still a work in progress. I'd love to find a Godot developer and a pixel artist/animator to help improve it and finish a demo together.
You play as Demophon after escaping a cult ritual, exploring an unsettling village and the surrounding wilderness. His shifting emotions change the atmosphere and how you experience the world.
Game info and free Windows playtest: https://monkijudo-glitch.itch.io/demophones-delusion
The game supports both Korean and an in-game English mode (Beta), which can be selected in the Settings menu. It's an early development build, so feedback on confusing parts, controls, and bugs is very welcome!
This is my first time putting a team together, so I'm still learning! I have a story and direction in mind, but I'd really like to hear your ideas and make changes together. Suggestions about the game or how we work are very welcome.
I use AI tools for coding and artwork, so I want to be upfront about that. We can talk about what to keep, improve, or replace.
I'm looking for a revenue-share collaboration. We'd agree on the split, responsibilities, and time commitment before starting.
If you decide to leave the team, I will retain the right to release and distribute the game. If you leave a way for me to contact you privately, you will still receive your share of any revenue after release, based on the revenue-share percentage we agreed on.
If this sounds interesting, email me at monkijudo@gmail.com and tell me a little about yourself and what you'd like to work on. You can also leave a reply here. Feel free to ask questions too!