The first problem was game art. I am no good at art so the first version of the game used assets i drew myself. They were very basic and more functional than anything else. But they helped me see if the logic of my game. I managed to hire an artist to get it to the point where it is now. It still looks a bit flat but that brings us to the biggest challenge, funding. I need to outsource a lot of things but financial resources are thin. Right now the playable demo has no music or sound. Right now trying to update it with free sound assets so i can tackle the next challenge, attention. Once i add sound i plan to get to the playable demo onto other sites and start building a following so i can look for funding. The plan is to finish the game.