Loved the aesthetic, you definitely got the surveillance state vibes right! I did have issues with the little text boxes for the NPC's sometimes being off-screen so I couldn't see all the information for a character, also I think the collider boxes for each character are a bit small - had to be very precise with the mouse hovers when characters were stacked or just close to one another.
I'd also recommend a function to maybe keep a single restriction pinned to the screen, as well as making the button to open restrictions panel a toggle so I don't have to move the mouse to close the window, I can click, read, and close without moving the mouse.
Loved the game design choice of each vs hard restrictions, allowing us to have a fun 'clear' run through of the crowd, then going slowly over each of them for the harder restrictions, loved it.
Really hope to see more, was super fun!