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(1 edit) (+1)

First of all, thank you so much for your recording of Shmoop! It reminds me that these things are played by real people and our decisions impact their real time!!

This is obviously a "complete game" done in a week for a jam, which is a fascinating place we find ourselves in at this juncture of space and the aforementioned "real time."

Everything here is amazing. The music is too amazing, the gameplay and design are an extremely strong implementation of a 2d lane tower defense with a lot of really interesting design expansion.

If I had to create any criticism at all it would be that the graphics can simply go further. This is almost the inverse of what I produced which was a relatively mechanically simple, but visually-expounded-upon eye-candy test. Here instead, we have *all the other parts of the game* with very light eye candy.

That's not bad, it's respectful to the player in some way, but because *everything else is so developed* it stands out as the only place left to offer critique.

Really great game, unbelievably fun song, and thank you again for your time!

(+1)

Thanks for playing!  I had a great time putting it together. I definitely had some bugs sneak in with some last minute changes, but the game still works as a full experience.  I'm interested in taking something like this and making it into a 'complete game' like you say and seeing how it does.