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(+1)

The main thing that I would say is that the controls should be more apparent and maybe pop-up when the user needs to use them, by the time I got to the sign I forgot what the "interact" key was.  I'm curious. Is this something other viewers have seem as well?

Hmm, this is not something that has been raised. but i will see if i can add tutorial prompts that will be written on the floor by that sign to remind players of the interact button. It looks like you manage to get past some entities. Was the combat intitutive? 

Yes the fighting was pretty easy to figure out, just if a "Q" or "Press Q" or something like that could show up when you are in range to interact with something. Just my opinion! :)