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Reminds me a lot of old newground games of years past with its presentation. I'm not too keen that the only audio was the guy's rather loud footsteps and knife sfx was rather shrill. Weirdly enough the ghost we see gets no audio cue, especially for when it shows up and we have to hide from it. The controls also felt rather unintuitive, as I had to splay my hand rather uncomfortably in order to use the walk keys and keep a finger on the interact key.  Might be better to make E the interact key instead of F if y'all work on this again in the future.