This is still definitely in development but a nice concept nonetheless. I'm not sure of what I'm doing at first but I just died after taking a specific passenger. No indication of progress aside for the Day #, maybe again the decision-making mechanics affects it. At least the driving mechanic is cool and applied despite the horror theme which is great and the map HUD too.
A bit lacking in the technical and art direction. Provide UI at the start since it's not a simple WASD at start (G is the Drive mode, I just discovered by mashing buttons) and I thought moving the mouse to the shift stick works... missed opportunity! :D And for the scare factors, it's a bit... awkward? or are they connected to the story? why is it flashing the whole screen. Anyway keep it up!