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Thanks for submitting Zero G Salvagers! This was a fun and unique idea, and we really enjoyed the core of it.

The gameplay was simple and effective, and the map was well put together. The atmosphere was especially well done. It clearly established the game’s goals and vision, and it made the world feel cohesive and intentional.

The main thing that held it back for us was the pacing. It felt a bit slow considering how simple the gameplay is, and it made some stretches drag longer than they needed to. Along those same lines, the map felt a little bloated at times. Tightening it up by trimming empty or repetitive areas would help keep the pace moving and make every part of the map feel more meaningful to explore.

Even so, we loved the core of the game, and there’s a lot to build on here. We’d love to see how you expand it moving forward. Great work, and thanks for being part of the jam!

Thank you for the back, an update is in the works that will sort out the pacing, a map rework is in the pipeline as well :)