Played the new update again. Not much to add, game is going into the right direction. I still think the game is on the easier side of things, but at least now on medium you have to stop and think a bit about your approach.
I wonder if certain perks are a bit overtuned. The one where you get 2 additional items seems completely broken, but maybe that's just me.
If I can add for a few changes now:
1º) Let me use the mouse wheel to rotate items (I don't know why my brains defaults to do what)
2º) Add a Take All button to the chest
Talking about the Chest BTW, I don't know if it is intentional or not that you can store items there and carry them from one phase to the other. Maybe the chest should always eat what's stored inside to prevent that? Just feels strange but it's nothing major that needs change IMO.
There is a small visual bug in the Compendium where if you are in either Items/Perks and rapidly click on the button of that category the items seem to blink/flash rapidly. Should probably be changed as it can cause some problems to photosensitive people maybe.
(Just in case it isn't clear, you have to be in the Items category in the compendium and rapidly click on the items button. You will see how the items seem to jump to another position and stay there for just a split second. The same happens in Perks).