Long time no see!
Can’t believe it’s already the middle of fall. All this time, I’ve been working on the game’s market positioning, gathering feedback for the next version, and communicating with the press and platforms.
These things take so much time! I wish I could find someone to do it for me. But the promotion results are okay, I’d say.
As for the project development, I think I finally found the right art direction to go with the project. Now it’s more textured and immersive.
Check it out!
