Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

CattleshipView game page

Hidden herds across the road, one feed bucket at a time. A moo is a cow.
Submitted by M Dawg — 2 days, 29 minutes before the deadline
Add to collection

Play game

Cattleship's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#84.0004.000
Polish#243.3333.333
Game Design#253.6673.667
Overall#283.3753.375
Originality#303.3333.333
Visuals#303.6673.667
AI Use#333.3333.333
Creativity#413.0003.000
Audio#442.6672.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted
Deleted 3 days ago
DeveloperSubmitted

I'd prefer that humans play my games and offer the feedback. I am a proponent of AI as a tool, but I make the games for people to play.

Submitted

Understood, and fair. I won't play or rate your games again. If you'd like my comments here and on Kinfolks taken down, say so and I'll delete them.

DeveloperSubmitted

Yes please. 

Submitted

Done: both comments (here and on Kinfolks) are deleted. Good luck with the jam.

Submitted(+1)

Hi brother,

I really liked the game! I’m a big fan of Battleship, and I actually played it with my friend today as well.

Adding the cattle movement was a nice touch and a great addition to the gameplay.

Nice work, bro! I think adding a multiplayer mode would make it even more fun, as players could enjoy the game together with their friends.

Keep it up!

DeveloperSubmitted

Thank you for playing! Glad you enjoyed it. This game is new in my catalog, but there are some improvements planned. That includes multiplayer. If you want to play with a friend, I also have a new game out called Disco Tanks. It's also in this jam. https://mdawg74.itch.io/disco-tanks 

Submitted(+1)

Really actually super fun. I would just speed up the trucks throwing the food. Good work!

DeveloperSubmitted(+1)

TYVM! I'll consider a toggle to turn the animations off, or double the speed.