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The last color's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7 | 3.100 | 3.100 |
| Gameplay | #8 | 3.200 | 3.200 |
| Polish | #8 | 3.200 | 3.200 |
| Visuals | #10 | 3.300 | 3.300 |
| Theme Implementation | #14 | 2.800 | 2.800 |
| Overall | #14 | 2.900 | 2.900 |
| Special Object Implementation | #18 | 1.800 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
The corrupted cube is glitched out and you have to restore it.
Special Object Implementation
Vague, by the fact you play a game of cat and mouse.
What tools and 3rd party assets did you use?
Construct 3 for making the game.
Custom made outline behaviour on the cubes.
How did you use generative AI?
The side for the cubes, and the win scene (i might change it before deadline)
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Comments
Frustrating but once you get it it's like a game of tag! Cool game
Thanks for playing.
Yeah, should have made it with less cubes :)
Arghh I had like 6 more cubes and then died!! But I enjoyed the experience, the music was banger! Did you make it yourself?
Thanks for playing.
Yeah, definitely would take the middle cubes right away, since the corrupted cube gets faster.
getting black screen in browser chrome on macos
Thanks for trying. :) sorry to hear you got a black screen.
I was unable to play in the browser, but after downloading I was able to play! The hold space to exit tutorial wasn't working, could just be me tho. The game is tricky but I liked the scanning concept and the music is awesome
Thanks for playing.
odd it did not work for you with space, i did test it. But thankfully the windows version worked for you.
Glad you liked it.
Something about this game absolutely tanked all 64GB of RAM from my system when running, so there might be a really bad memory leak somewhere
Thanks for playing.
:) That dont sound good, i will have to look into stuff like that in future games i make. I simply just did not have problems on my old potato computer
I'm on Linux which might affect it, though I'm not sure exactly how lol
It's not easy to understand what you need to do. Once you get it, it's fun, it's hard to win, which is good. A bit scary how easy it is to get trapped and lose. Only complaint: both the theme and the special object implementations are a bit stretched.
Thanks for playing.
Yeah could have leaned more heavy into it for sure, i just got invested in this idea and went with it.
feels like top-down at first glance, but makes you think in 3d. neat idea! enjoyed it, though it wasn’t immediately clear how to play, let alone win
Thanks for playing.
Hehe i will have to make better tutorials i guess.
Very good, the music really made the game feel intense. It felt a bit annoying how much stuff there was to scan
Thanks for playing.
Yeah should have included a value in the main menu. for the seed, that lowers the amount of cubes. Just never got around to it :)