Still not sure of some gameplay, I'm not sure what the pause button does for example. I also think that not showing the grid makes it even harder to know how many arrows are needed in the sequence. But I love the concept, retro style and sound design
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Totally Humane Co.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #7 | 3.479 | 4.400 |
| Theme Implementation | #11 | 3.479 | 4.400 |
| Audio | #11 | 2.846 | 3.600 |
| Overall | #12 | 3.136 | 3.967 |
| Special Object Implementation | #12 | 3.637 | 4.600 |
| Polish | #13 | 2.846 | 3.600 |
| Gameplay | #16 | 2.530 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Implementation
You operate and test a Machine to bring it to market. Make sure it doesn't break. God Speed.
Special Object Implementation
Through a little test subject, complete the courses and validate the functionalities.
What tools and 3rd party assets did you use?
Free sound effects from the internet to kitbash into the overall sound design. All other assets and code made by me for this jam alone.
How did you use generative AI?
I didn't use it at all. I tried to debug and refactor a feature with it once and it just helped me work out the problem rubber duck style. Its suggestion was awful lol

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