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I think for all the literal interpretations of the game jams theme this is probably my favorite, I love the steampunk visual of the cat, the the movement for the menu (which I uncreatively hadn't even thought of as a needed restriction in my own game), and the simple seeming puzzles that actually have a good deal of variety - I think this is really good. The only room for improvement I would see is better audio in general, things to trigger the dopamine in the brain to keep going and that what I did was good. The cat jumping on the toys, for example, is a great motivation for the player to keep playing. But finishing say, pushing the food to the server tray with no audio or narrative reward, makes me not want to see what is coming next.