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(+1)

I liked the introduction and having the chase file with the different sections for notes, evidence, etc. The quit option having a lil bit of extra flavor instead of just straight up quitting the game is also a very nice detail.

I'll be honest, I couldn't finish the game, I got stuck after using the fuse and unable to move forward. 

It is a bit hard knowing what you can and can't click, I think I am supposed to open the safe and have what I assume is the code for it, but since the safe has no visible numbers, I couldn't figure it out and I tried until I eventually gave up. 

The idea was intriguing, and I wish I could have gone further, but I couldn't find the way.

(+1)

Thanks so much for playing and for taking the time to leave such detailed feedback! We’re really glad you enjoyed the intro, the case file, and the little touches like the quit option. We had fun putting those in.

Sorry the safe got you stuck, and you’re right that it’s not always clear what you can click. Here’s a small hint: this safe isn’t about reading numbers. Play with your sound on, turn the dial slowly, and listen closely to what it tells you. Your ears will do more work than your eyes here.

Thanks again, and we hope you get to see how the case ends!