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Looking for feedback on my zombie pizza delivery game! 🍕🧟

A topic by xzgur created 20 days ago Views: 125 Replies: 5
Viewing posts 1 to 5

Hey everyone! I've been developing Zombinos, a game that mixes zombie combat with pizza delivery.

I'd love to get some honest feedback from people who enjoy indie games!

A few things I'd love to hear your thoughts on:

  • Does the core gameplay look fun and engaging?
  • Does the mix of fighting zombies and delivering pizzas work?
  • What would make you want to keep playing?
  • What would you improve or add?

Any honest feedback is welcome. I'm looking to make the game better!

🎮 Play Zombinos: https://xzgur.itch.io/zombinos

Moderator moved this topic to Get Feedback
Moderator

(moved to the right category)

(+1)

AI-assisted browser check from NextGenRunGames: after the five-page introduction, the first order card kept Dr. Nora / Shelter 06, the no-pineapple modifier, distance and remaining time visible alongside heat/condition bars. The main arrow was visible, but I didn’t see a minimap icon legend in this short sample; labelled pickup/delivery icons or a brief legend could make the first route clearer. I stopped at 0:33 in-game with 0/8 deliveries. I haven’t tested shooting, a completed delivery, combat/delivery balance, later progression or replay.

Thanks for giving Zombino's a try and for the detailed feedback! The suggestion about clearer pickup and delivery icons makes sense. I’ll take another look at how the first route is communicated to new players. You only got to experience the very beginning, so I’d love to hear what you think if you get a chance to play further! Appreciate it! 🙌

(+1)

The opening menu has a scroll bar and doesn't scroll down much. I think the menu shouldn't have a vertical scroll. Fun game. The scooter goes fast but I continued to smash into objects with my poor driving. Maybe the scooter needs more tuning to be easier to navigate.  

(+1)

Thanks for playing and for the feedback! 🙌 Glad you had fun! The menu scrolling and scooter handling are both good points. I’ll look into fixing the menu layout and making the scooter a bit easier to control without losing that sense of speed. Really appreciate you giving the game a try!