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A jam submission

Crow and Jack and the Snowman AttackView game page

Keep the fire going to survive the onslaught of snowmen as long as you can. Submission for Mini Jam 221: Autumn.
Submitted by Barrie Lake — 1 hour, 23 minutes before the deadline
Rated by 11 people so far
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Crow and Jack and the Snowman Attack's itch.io page

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Team members
I worked solo

Software used
Godot

Use of the limitation
You have to continuously keep Jack's fire going in order to fend off snowmen and keep the winter away

Cookies eaten
No cookies, but plenty of caramel popcorn, speckled eggs and other snacks were consumed during the making of this video game.

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Comments

Submitted

Had a lot of fun playing this game. Proud to say I have 3rd place on the leaderboard. I definitely enjoyed the stress of having to balance looking at both screens although I don't think the player ever needed to move the crow if you put it on the left side then timed gusts of wind. Great work!

Submitted

An interesting game with a unique concept! Here are a couple of things I'd like to point out.

  • The idea of playing across two screens turned out to be quite unique. However, I can also see why this approach isn't used very often: players risk becoming overwhelmed by having to track two separate states and essentially play two games at once. This isn't a particularly serious issue in the context of this game jam or this specific game, but if the developers decide to expand the project, I think this is something worth paying close attention to during playtesting. That said, I'm sure the developers are already well aware of this challenge.
  • The music was loud enough that I had to turn my system volume all the way down. I'd love to see at least a simple master volume slider in future projects, even if implementing a full settings menu would take too much time. Alternatively, if this option is already available and I simply missed it, making it more visible would help players find it more easily.

Overall, this is a genuinely interesting and unique game for the jam, with beautiful visuals and a creative concept. The developer managed to surprise me in a good way!

Great job! =D ❤️

Developer

Thanks so much for your feedback! I'm glad you liked it. I am adding a music volume slider in the next update and will keep that in mind for all future projects.

Submitted

I absolutely love the concept here, having almost two games in one is awesome. I've managed to take the top spot on the leaderboard for now. Everyone else better stay away or I'll be back. Awesome stuff Barrie!

Developer(+1)

Haha very impressive, Toby! Thanks for playing :D

Submitted

Interesting mechanic keep it up!

Developer

Thank you! :D

Submitted

Pretty good mechanic for the crow and pumpkin, a good ass mucis would be great 

Developer

Thank you! Agree it needs some nice music and sound to finish it off! I blame my time-management skills

Developer

Update: I've added some music :)

Submitted

Hi!

It's such a clever mechanic, and I feel like you really made the most of it! It's entertaining, and it genuinely makes you want to keep improving your score. I also loved the snowmen animations!

Maybe having a real-time score counter would have motivated me even more. I also collected a ton of leaves/fire items, but at some point the pumpkin would still go out even when I had more than six in my inventory.

The little detail with the pumpkin getting brighter and darker really stuck with me! And there's even a nice little message behind it: deal with problems before it's too late, and if you can't handle everything at once, tackle the most urgent one as quickly as possible!


Best!

Developer

Thank you for your detailed comment! I'm glad you enjoyed it and love your interpretation at the end. The problem you're describing with the inventory is an unfortunate bug I created very late in development when I added animations to the inventory - wish I'd noticed it sooner! 

Submitted

Really good use of the limitation ! Interesting twist on the space invader with some great looking and cute animations. Takes quite a lot of skill after some time has passed, managed to get 117 seconds !

Developer(+1)

It's got quite a challenging difficulty curve, but I enjoy when it gets frantic. Still,  I definitely would've adjusted it with more time and playtesting. Thank you for playing (and nicely done)! 

Submitted

It’s a good idea, it lasted 180 seconds, but after that it’s impossible to collect leaves - it’s just a wild rain.

Developer

Useful feedback, thank you :) At that point the rainfall is at its maximum (so doesn't get wilder at least!) but that definitely could've been tweaked. 

Submitted

If it’s not too much trouble, could you evaluate my game?

Developer

Of course! :) Checking it out now!

Submitted (1 edit)

Super fun and reminds me of an 80’s arcade game. I think the instructions could be a bit clearer/perhaps a small bubble that explains what the objective is. I was a bit confused at the start, but quickly picked it up, so it may just be my own unfamiliarity with this genre! That being said it was: unique, clever, and a good use of the limitation. The art is super aesthetic as well.

Developer

Thank you for the feedback! :)